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Shock Valving:

Before we talk about Valving option lets understand the 3 different bleed circuit that we use most often. The 3 option are as such: 4 bleed full, 4 bleed tiny, and 1 bleed tiny, this create different amounts of bleed which determines how fast the shock will allow the car to square up or get back to zero. We use these bleed systems in different shocks and under different times, but understanding how bleed changes your car  and how much you need to change the bleed to get that effect is the trick.

Valving Option:

4 Bleed Full: This bleed shim is used in all 12 Series shocks that are called out as such, (2020) or we call this a number / number call out. Any number/number call out in any configuration will use a 4 bleed shim on both sides of the piston, this is true in both 36mm and 46mm shocks. What this means is that it will never have great low speed control over the car but allow the car to get across rough better, but lack in posture control in the slick.

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4 Bleed Tiny: This bleed shim starts to reduce the amount of bleed that the shock see, slowing down how fast the car returns to zero. We use this shims in both the 36mm and 46mm shocks and in a shock the has specific low speed callouts such as a RF1-75/130. This type of valving is good to the cars posture while allow it to slowly return to zero. This allows for both front end grip and drive in the car at the same time. 

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1 Bleed Tiny: This bleed shim is used to reduce the bleed to the fullest but still allow the shock to work. No bleed shocks are on the market but can only be run under certain condition making them not the most desirable valve for a dirt car. This shim is use most in the RFGF family of shocks when we are need to hold the shock in that position longer to all the time. This is good when running a bump stop or when you need to maintain control of the car longer.

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Number/Number

High Speed callout.

Reb-Comp

1010        (1-1)

1030

1040

1050

1060

1090

2020        (2-2)

2030

2040

2050

3030        (3-3)

3010

3020

3040

3050

3060

4040        (4-4)

4010

4020

4030

5050       (5-5)

5010

5020

5030

6060        (6-6)

6010

6020

6030

RF1-75/130

Low Speed callout, for 

what is important 1st.

Reb-Comp

RF1-30/130              (5-2 TD)

RF1-40/130              (6-2 TD)

RF1-50/130              (7-2 TD)

RF1-60/130              (8-2 TD)

RF1-75/130              (9-2 TD)

RF1-100/130         (11-2 TD)

RF1-125/130         (12-2 TD)

LF1-40/160             (6-3 TD)

LF1-50/160             (7-3 TD)

LF1-75/160             (9-3 TD)

LF1-100/160         (11-3 TD)

RRN/200                  (5-4)

RR1-40/110 

RR1-50/110

RR1-75/110

LR1-40-300                (2-6 N)

LR1-40-330             (2-6.5 N)

LR1-40-400                (2-8 N)

LR1-40-500               (2-9 N) 

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We can build other shock valving in small body shock.

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TD= Tie Down

N= Nose low speed

OTHERS

RFGF-200/130

Zero Point

Reb-Comp

LF 140/160          (3-3)

RR 150/160         (3-3)

LR 125/225       (2-4.5)

LR 80/300            (1/6)

LR 125/300          (2/6)

LR1-40-300      (2/6 N)

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RFGF-200          (13-2TD)

RFGF-300          (14-2TD)

RFGF-400

RFGF-500          (15-2TD)

RFGF-600

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RFGF Shocks can come in different compression setting such as:

100 (2c)

130 (2c)

150 (3c)

200 (4c)

We need to turn balance these cars in order to be fast. We need low speed control and grip to make them go fast, not just a ton of rebound, but rebound that works. We can build any valving and the most common are in bold. 

Shock Package:

Old School:

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RF 40/20

LF 10/30

RR 30/30

LR 10/45

Option #1

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RF1-40/130@100 psi

LF  140/160@100psi

RR  150/160@100psi

LR  125/225@150psi

Option #2

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RF1-50/130 @100psi

LF1-40/160 @100psi

RR  150/160 @100psi

LR  152/225 @150psi

Option #3

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RF1-60/130 @100psi

LF1-40/160 @100psi

RR  150/160 @100psi

LR1-40-330 @150psi

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